Mere Exposure Effect
Takeaway
People tend to prefer things they’ve seen before; repeated, non-annoying exposure increases liking up to saturation.
The problem (before → after)
- Before: Marketing relies on one-shot persuasion.
- After: Plan consistent, lightweight touchpoints to build familiarity and trust.
Mental model first
Like a song that grows on you after a few plays; exposure reduces uncertainty and processing effort, which feels good.
Just-in-time concepts
- Fluency: ease of processing drives preference.
- Saturation: overexposure backfires (wear-out).
- Spacing effects improve memory and liking.
First-pass solution
Schedule spaced, varied creatives across channels; measure incremental lift; cap frequency to avoid wear-out.
Iterative refinement
- Personalize pacing; avoid ad fatigue.
- Use consistent brand cues.
- Combine with social proof and value messaging.
Principles, not prescriptions
- Familiarity breeds comfort; respect user attention.
Common pitfalls
- Annoyance from high frequency; context mismatch.
Connections and contrasts
- See also: [/blog/paradox-of-choice], [/blog/aesthetic-usability-effect].
Quick checks
- Why does exposure help? — Fluency and reduced uncertainty.
- When does it stop helping? — At wear-out; monitor frequency.
- What to measure? — Lift vs frequency; brand recall.
Further reading
- Zajonc (1968) and follow-ups